Skip to main content
gamedev.net
🔒 Locked

Fonts

Started by Caesar 1 reply 150+ views
Original Post
Caesar
Caesar
seems like a easy issue, but not for a newbie to windows... how do I create a font (TreuType) and then blit some text using it onto the screen? A short code snippet or link to some tutorial (which I was unable to find (no bitmap based engines, please)would be fine... btw. I tried to find out myself but in the Programming in Windows (or somehow like that) there was a 30 pages or so long article with tons of code, and in the DD samples there was also one, but I did''t get the point, what they did with the masks?? Veni Vidi Vici
Caesar
Caesar
I've just found one... Maybe sometimes it is better to look to the Never programmed and/or Begginers section , the link is http://www.gamedev.net/reference/programming/features/fontengine/

Anyway I would still like to know of some other ways to do that (no bitmap engines, please). How fast/slow is it?

Sorry

Veni Vidi Vici

Edited by - Caesar on December 7, 2001 3:40:08 PM
Vulcan
Vulcan
You could always use the 2D/3D Font deal in the dx8.1 SDK...

-Vulcan

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.