Hello there! I am new to the GameDev community.
I am a currently a software engineer student at college. As much as I love programming I don't like how this program is introducing me to the programming experience. I have been programming for around 7-ish years with Java, C, C++ and HTML (CSS). I got into software engineering hoping to get into game development but I have been disappointed with the results in this program.
I applied for game development at college but they asked for a portfolio of things that I have done, and to be honest I have not done anything special or anything that would turn heads. So I just went into software engineering.
**QUESTION STARTS HERE**
I have been wanting to create my own game (for the experience) to show potential employers. Full 3D gameplay with decent game mechanics.
My question is... Should I create this game in a custom engine (or no engine, just straight hard coding) or should I be looking into creating a game using Unity or Unreal (*not using blueprint*)?
I am looking to have a somewhat professional looking result but at the same time I know that by myself I won't get anywhere close to a modern game without a team.
If anyone has some experience in either of those game engines (or others), please let me know your thoughts and how I should approach game development.