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Space Hockey - Pirate Dawn Universe

Started by Kavik Kang Feb 12, 2019 at 5:41 PM 18 replies 8.5k views
Original Post
Kavik Kang
Kavik Kang

I am starting over again in trying to make Space Hockey. The design document can be found here...


I have been designing games since before the computer game industry even existed. My space combat games are many decades ahead of where the computer game industry currently is. All of my games are, really, three full generations ahead of where the computer game industry is right now. They are stuck in the starting gates of “I go, you go” turns. The first generation of game design. They haven't even reached Charles S Roberts second generation of phased-turns. My games sometimes exist within Stephen V Cole's third generation of game design, and sometimes in my own fourth generation that I call “Rube”.

Space Hockey is actually my only fully “first generation” game. That, and the fact that it is a simple arcade game, means that it is a very simple indie game too make. You can see that for yourself in the design document. Once Space Hockey existed, I also have design documents for three DLC expansions that would add three more “Arenas” of 6 scenarios each for Dueling, Capture the Flag, and Base Defense for a total of 19 “mini-games” using the same basic gameplay of Space Hockey with new lineups of ships for each of the four “Arenas”. But for now, I am just trying to get Space Hockey on to Steam.

Space Hockey is hockey played by “RC space ships” instead of people. It is inspired by a very old board game scenario called “Space Hockey” for Star Fleet Battles, Nintendo Ice Hockey, and Subspace. Space Hockey has a “Hangar Bay”, the rules for which add a strategic layer of decision making too the game. Space Hockey is an excersise in minimalist game design, 1+1=Chess. It is much more than the sum of its parts, there is a lot of game in Space Hockey for how little their appears to be too it.

I am looking for one programmer who is at least close to 30 to get started on Space Hockey. I am a pure designer who can help with tuning in an editor like Unity but I am not a programmer or artist. Once I find a programmer, together we can decide what other team members we will need to complete the game. The last programmer was also an artist and thought he could do it alone in about one year, Space Hockey is a very efficient design and is much more than the sum of its parts.


I am, quite possibly, the most hated & despised person in the computer game industry. For over 30 years now. The term “Rock Star Game Designer” was probably inspired by me. So know that by joining me you are joining the “Dark Side of the Game Business” and making yourself a “Black Sheep” in this world. But they are such losers, trust me, that is a thing to be PROUD OF!!!

kavik_kang@hotmail.com


"I wish that I could live it all again."
fleabay
fleabay
9 hours ago, Kavik Kang said:

I am, quite possibly, the most hated & despised person in the computer game industry. For over 30 years now. The term “Rock Star Game Designer” was probably inspired by me.


🙂🙂🙂🙂🙂<←The tone posse, ready for action.
Kavik Kang
Kavik Kang

Nope... that was probably me. They used to come to our conventions in the earliest days and I was always there "bothering" them looking like Keith Partridge. Arrogant programmers ignoring 300 years of game design history deciding that the "Rock Star Game Designer" was the last thing you wanted to have in your office. I was there, remember?

Me at 21?

You people have been shunning me since the mid-1980's and I knew almost as much about game and simulation design then as I do now. Back then it was like I was in a completely different galaxy from you... at least we are in the same galaxy now.

"I wish that I could live it all again."
Hodgman
Hodgman
10 hours ago, Kavik Kang said:

I am, quite possibly, the most hated & despised person in the computer game industry. For over 30 years now. The term “Rock Star Game Designer” was probably inspired by me.

Sorry, who are you?

Kavik Kang
Kavik Kang
2 hours ago, Hodgman said:

Sorry, who are you?

Someone who is 3 full generations of "artificial time" ahead of you and has been designing games and simulations since before your industry even existed? About 250-300 years ahead of you, if you count the Ruler & String games...

...Oh, and the guy who came up with the fundamental basis of Cyberspace, The Matrix, and a Holodeck. That guy, remember?


Celebration!!! -200 Reputation on GameDev.Net! I MUST be doing something RIGHT!!!

Come on, people... Organize... You can get me too -1,000 by the end of next week!


"I wish that I could live it all again."
Hodgman
Hodgman
1 hour ago, Kavik Kang said:

Oh, and the guy who came up with the fundamental basis of Cyberspace, The Matrix, and a Holodeck. That guy, remember?

No you're not. You're neither famous or infamous. You are suffering from delusional thinking and need to seek medical advice immediately.

There's no conspiracy against you. It's psychosis.

This is not an insult. As someone with my own mental health concerns, this is honestly the most helpful thing I can think to tell you. The sad truth is you're in an episode right now. Talk to your doctor about this.

We've all watched you post incoherently for YEARS about conspiracies to suppress you and your achievements, about your achievements and association with projects (many of which have shown to be wild exaggerations or fabrications), and your game ideas that don't gain traction due to your own personal shortcomings, or by their own incomplete nature (no conspiracy required). When's it going to stop? It's really not healthy. The only way you can help yourself is to get these symptoms diagnosed professionally and find a treatment plan that can stop you from sabotaging yourself with this disordered thinking.

Good luck. We're here for you if there's anything we can actually do to help you.

If you want to keep insisting that you're a suppressed genius and that the world is out to get you though, I'll keep reminding you that none of us know who you are and there is no worldwide conspiracy. The world simply doesn't even notice Marc Michalik.

Kavik Kang
Kavik Kang

I didn't say any of those things, you did. I am just looking for someone to make Space Hockey. Your attempt at attacking my mental stability, or sanity, is the most pathetic attempt at an attack that you can possibly make. You are creating your own straw man and attempting to beat it too death as if it were me. You are the only person in this thread who is living in their own delusional fantasy world, and that should be obvious to anyone reading it.


Oh, and I AM the guy who came up with the fundamental basis of Cyberspace, The Matrix, and a Holodeck. You are just 3 generations behind it, so it is literally indistinguishable from magic too you.


"I wish that I could live it all again."
Hodgman
Hodgman
14 hours ago, Kavik Kang said:

I am just looking for someone to make Space Hockey. Your attempt at attacking my mental stability, or sanity, is the most pathetic attempt at an attack that you can possibly make.

I'm not attacking you. I'm honestly trying to help. I don't believe that there should be a stigma around mental health discussions and it definitely shouldn't ever be used as a slur.

To be clear, I'm not attacking you with: "You're mentally unstable, therefore your claims are false".
I'm stating the opposite of that: "You repeatedly make false claims, have baseless delusions of grandeur, express paranoid conspiracies against yourself which are false... which are all warning signs of disordered thinking". I'm honestly very worried about you and want to help.

I also think that your inability to succeed with your game projects is down to self-sabotaging acts that stem from this disordered thinking... and that if you want to actually succeed as a game designer, you need to address those issues first.

We've all watched you talk about these wlid kook posts for years, and the only sensible conclusion is that you're experiencing disordered thinking. You need to get someone who's qualified in this stuff to diagnose it. I am not a doctor, just a concerned colleague.
Going along with your stories of you-vs-the-games-industry, or you the genius-inventor-being-sabotaged is not helping you, it's just enabling harm. So I'm not going to indulge you any more. Enough is enough.

We've tried playing along with you and it hasn't helped. So, here's the plain truth: it's not true.

On 2/13/2019 at 4:41 AM, Kavik Kang said:

I am, quite possibly, the most hated & despised person in the computer game industry. For over 30 years now. The term “Rock Star Game Designer” was probably inspired by me.

It's simply not true. This is delusional.

14 hours ago, Kavik Kang said:

I didn't say any of those things, you did.

I'm literally quoting you...

14 hours ago, Kavik Kang said:

Oh, and I AM the guy who came up with the fundamental basis of Cyberspace, The Matrix, and a Holodeck.

No, you didn't. This is a fantasy. There's no real work in those areas, by you, that's accessible to the public. Just ideas in your head.

On 2/13/2019 at 4:41 AM, Kavik Kang said:

So know that by joining me you are joining the “Dark Side of the Game Business” and making yourself a “Black Sheep” in this world. 

This is not true. This is a paranoid conspiracy delusion.

jbadams
jbadams
50 minutes ago, Hodgman said:

We've all watched you talk about these wlid kook posts for years, and the only sensible conclusion is that you're experiencing disordered thinking.

Agreed. We all know that much of what you say is confused, exaggerated, or outright untrue. It obviously causes at least some level of distress to you.

We would all like to see you get help and live a productive and happy life. You're welcome to publicly declare us to be incompetent amateurs who don't understand you if that makes you feel better, but please consider seeking professional help.

- Jason Astle-Adams
Kavik Kang
Kavik Kang

You are attacking me, in the most classic way... "you are not sane". It is amatuerish and pathetic. You are not "trying to help", you are playing a game with me. A game that I am much better at then you are. Just ask Philip Klass.

You are not quoting me, you are paraphrasing me in the worst possible light. Intentionally. It is a tactic in the attack you laughably deny.

I am probably the source of the "Rock Star Game Designer" thing. I was there, you weren't. I am MOST DEFINITELY the creator of the fundamental basis of Cyberspace, The Matrix, and a Holodeck. They are not "just ideas in my head"... you are still INCAPABLE of understanding that "game design" can take place with no programmers and no code. You are still completely clueless.

You have, of course, now made it impossible for me to find someone to make Space Hockey... still actively preventing me from making games.

Nothing you say is true, and everything I say is true. It really is that simple. And you don't know enough about games to comprehend Rube, that is the problem there.

"Seek professional help..." the most amateurish debate tactic that there is. You do realize that I am the person who defeated Philip Klass in the UFO debate, don't you? You are going to have to do quite a bit better than that...

"I wish that I could live it all again."
jbadams
jbadams
12 minutes ago, Kavik Kang said:

I am probably the source of the "Rock Star Game Designer" thing.

No. This is untrue. The simple fact is that you are not a well known video game designer, and never have been. You are not a well known table-top (or board game, card game, any other type of game...) designer either, and you never have been.

You are known by a small number of visitors to GameDev.net as a crank user who posts delusional walls of text occasionally - other than that you are simply not known in the industry, and you never have been. No one here "hates" you, we just feel sorry for you.

I say this not to be mean, but as one last attempt at a reality check. The things you believe are not true, and we would genuinely love for you to get the help you obviously need.

If it helps you to "save face" in your mind to dismiss me as "an amateur so far beneath you that I can't possibly understand you" go right ahead, but please seek help.

- Jason Astle-Adams
Rutin
Rutin

@Kavik Kang no matter how good you are and how much you have to offer, your social skills will either make or break you when it comes to any activity that involves people. I don't mean this in a negative way, but you really need to reflect personally on why so many people don't respond positively to you, and it's not a conspiracy. You might think you've invented all these things and really believe it, but you're not producing anything so it doesn't matter. People who have created something tangible from those concepts are the ones holding credit to either the evolution of the concept itself, or bringing it forth with greater clarity. The holodeck it self can be referenced to media work in the early 50s, so unless you're in your 80s I doubt you came up and built the foundation of the holodeck as it is today.

At the end of the day you're only robbing yourself of future opportunities and potentially great friendships. I hope the best for you, and hope to see your game in the near future.

Programmer and 3D Artist
Kavik Kang
Kavik Kang

I am not the problem. My "social skills" are just fine. In fact, I am practically diplomat-like in real life. You don't understand the true nature of the situation here, and how long this has been going on.

27 minutes ago, jbadams said:

No. This is untrue. The simple fact is that you are not a well known video game designer, and never have been. You are not a well known table-top (or board game, card game, any other type of game...) designer either, and you never have been.

You are known by a small number of visitors to GameDev.net as a crank user who posts delusional walls of text occasionally - other than that you are simply not known in the industry, and you never have been. No one here "hates" you, we just feel sorry for you.

I say this not to be mean, but as one last attempt at a reality check. The things you believe are not true, and we would genuinely love for you to get the help you obviously need.

If it helps you to "save face" in your mind to dismiss me as "an amateur so far beneath you that I can't possibly understand you" go right ahead, but please seek help.

As I explained, that was from the early conventions. Computer game makers came to our conventions where I was VERY well known and always "bothering" them about making computer games. I was MOST LIKELY the source of the "Rock Star Game Designer" thing.

Everyone notice how all I did was try to post looking for someone to make Space Hockey... and look at what THEY have turned it into. All while insisting that I need better social skills, I am not sane, I am a nobody, and I am the problem. And they have, once again, actively prevented me from making games. I just thought I'd point that out for those following along. Normally they would just ban and silence me, close the thread because they can't defeat me in a debate. So they just act like fascists and deny me the right to speak. That's how they NORMALLY react. Pretty soon they will probably ban me... for looking for a programmer to try and make Space Hockey.

I am 3 full generations of simulation design ahead of them, and have quantified exactly what that means many, many, many times before. It's a real thing that anyone with an IQ over 90 can understand. They don't qualify.


"I wish that I could live it all again."
Rutin
Rutin
5 minutes ago, Kavik Kang said:

I am not the problem. My "social skills" are just fine. In fact, I am practically diplomat-like in real life. You don't understand the true nature of the situation here, and how long this has been going on.

The way other people react and respond to you in social environments will be a good indicator of your social skills. If people at large are not responding well to you that would be a good indication the problem is with you, and not other people.

For example if every place I work people either avoid me or refuse to engage with me after a few interactions, that would mean something I'm doing is putting people off. This is a lot different than a few people not liking you or accepting you.

In my pre-teens to early 20s (almost mid 20s) I thought I knew everything, had a real big attitude, and of course zero humility. Heck, I would probably tell you I invented water. People did not want to engage with me at large, I lost a lot of opportunities, good friends, and ruined new relationships. It took a lot of self reflection and admitting I was the problem not other people to turn things around. I grew up in a very rough situation as a kid and my environment unfortunately did not set me up to win. I'm not perfect by any means, but people who knew me back then to now say I changed like day and night. I wasn't going to rob myself of a good life because of my arrogance and go through the rest of life unhappy with people and the world thinking everyone hated me. I was putting out a lot of negative vibes before and I don't blame people for avoiding me like the plague back then.

I'm in a better place now, and extremely thankfully I changed when I did. It's never too late.

Programmer and 3D Artist
fleabay
fleabay
22 minutes ago, Kavik Kang said:

Everyone notice how all I did was try to post looking for someone to make Space Hockey... and look at what THEY have turned it into.

NO, that is not all you did. You made false claims stating that you are, for better or worse, well known in the biz.

It was actually pretty good until that last paragraph in the original post.

🙂🙂🙂🙂🙂<←The tone posse, ready for action.
jbadams
jbadams
58 minutes ago, Kavik Kang said:

As I explained, that was from the early conventions. Computer game makers came to our conventions where I was VERY well known

No. I'm sorry, but this simply isn't true either. I had cause a couple of years ago now to speak to a couple of successful people from the table top industry who attended many of those conventions and had interacted with you in some capacity, and everyone I spoke to that remembered you ensured me that you are not well known in that industry either, and that you never were. You were never a professional designer in that industry.

Furthermore, this "rock star designer thing" that you refer to where the video game industry supposedly dislikes and actively suppresses "rock star designers" simply isn't actually a thing. Our industry loves to celebrate celebrity developers in many roles including designer, and is more than happy to put them on a pedestal and promote their work.


We've been allowing these delusions to continue because we believed that it was largely harmless and probably the best thing for you, but sadly that does not seem to be the case, so I'm telling you now, no one believes any of these claims, and no one ever has.

Intervention time. The things you are saying are simply not true. It's time to get help - if we can't encourage you to do that, sadly I don't think there's any value we can offer you here.

- Jason Astle-Adams
Nypyren
Nypyren

Good lord, we're still letting this shit continue? Come on, guys.

Kavik Kang
Kavik Kang

Ok, you've given my my answer...

...pray I decide to be merciful.

I'm done with you, fascist scum.

"I wish that I could live it all again."
jbadams
jbadams

...and with that, we're done. Please seek help Marc. Good luck in your journey.

- Jason Astle-Adams

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