Skip to main content
GameDev.net gamedev.net
🔒 Locked

DodgeRoll with character movement? Is it possible?

Started by GameDev.net Jun 23, 2019 at 9:02 PM 0 replies 2.3k views
Original Post
GameDev.net
GameDev.net

Hi, can I make the same dodge roll as in Enter The Gungeon??

I want to control player position exactly during roll via curve (faster in begging, slower in end)

I can make it with SetActorLocation and timeline but that way I cant move up and down stairs and go through collision.

Can I have all collision checks as if Character moves but move it manually or is it only acceleration based movement?

Read more

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.