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How to Share a Custom Node with a Plugin?

Started by GameDev.net Jun 23, 2019 at 4:22 PM 0 replies 2.5k views
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GameDev.net
GameDev.net

Hi, i have some Custom Nodes that are Made inside StandardMacros (so they can be accessed in every blueprints) , and i want to share those nodes into the marketplace with a Plugin, whenever the plugin is downloaded and enabled those nodes can be accessed, how can i achieve this with blueprint?

i have watched alot of youtube videos on how to make plugins but none of them helped me

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