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Vivid3D - A 3D Engine/IDE looking for a few coders(C#)

Started by July 31, 2019 09:02 AM
1 comment, last by Shaarigan 5 years, 3 months ago

Hi,

I have been the sole developer of Vivid3D - a 3d engine wrote using C#/C++/OpenTK for the last year and a half. It is finally getting there. A full editor, engine, all the usual features. But to help reach the final milestone of selling it or crowd-funding it, I would love to add one or two more decent coders to the project.

So.. if you have knowledge of C# and OpenGL(Via opentk) and are interested, pls contact me here or via email ( vivid3ddeveloper@gmail.com )

This is not a paid job yet, but once crowd-funded or on sale, it will be.(We can  determine how much and how before you start work, even if it's after it will happen.)

Here are a few videos on you tube of it. The ui is a custom opengl ui I wrote myself.

 

 

 

 

 

 

 

 

 

 

 

Something that may be interesting for other people too, what is your feature set -or - what do you offer that would be worth paying for or funding your project in opposite to Unreal, Unity or the free alternatives Godot or Urho3D?

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