Original Post
Hey, I've been looking into the 2xSAI engine, and I've got the source code, just I can't really understand the theory behind it. Heres what I've gotten from the readme
How does it work?
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2xSaI doesn't use conventional methods to scale images. 2xSaI detects certain
color patterns (actually just lines and edges) in the original bitmap. A 2x
scaled image has 4 times the amount of pixels of the original one. Of those
one is directly taken from the source bitmap. The other 3 pixels are "guessed",
using the patterns I mentioned earlier. A better document describing how
2xSaI works has yet to be written (when this 17 year old has some more time)...
I'm wondering if anyone can explain it better to me... I don't need complicated math or formulas, I'm just more or less looking for a some details on what steps are taken and how they relate to the final image...
Thanks in advance...
Oh, and one other thing.. it's lmost christmas can anyone recommend a graphics programming book that would feature 2xSAI, the eagle engine, dithering and other concepts related to 2D graphics?
Edited by - Tricron2 on December 10, 2001 10:54:51 PM