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ogl class

Started by outRider 0 replies 200+ views
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outRider
outRider
Simple question for someone who is finally learning CPP after many years of C, does an OpenGL rendering class have a window object, or is it a specialized window that should inherit from a regular window? Or should they be seperate classes? I guess there''s a good argument for each case, is there one that you preffer? ------------ - outRider -

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