Original Post
struct PANELVERTEX
{
FLOAT x, y, z;
DWORD color;
FLOAT u, v;
};
#define D3DFVF_PANELVERTEX (D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1)
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pVertices[1].u = pVertices[2].u = 1.0f;
pVertices[0].u = pVertices[3].u = 0.0f;
pVertices[0].v = pVertices[1].v = 0.0f;
pVertices[2].v = pVertices[3].v = 1.0f;
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I have been using D3DFVF_TEX1 , Texture coordinates Vertices
Is there a matrix I can use?
Is Texture coordinates Vertices better than Texture coordinates Matrix?
Is it harder to code?
I have way to many Vertices.
Were can I find the code for a Texture coordinates Matrix?
Edited by - MarkDeZonia on December 12, 2001 10:59:22 AM