Original Post
Hi,
I want to make some effects with particles. One of the effects is particle letters, which explode or something like that. For that I need to get the dimensions of a font so I know where to put the particles, I can do it with an extra bitmap and read out the stuff. But I want to keep things as small as possible. I know only very little about MFC or other windows-code stuff (I''m a freebsd guy). I thought of drawing it to a DC first and read it out again, but I think there are better ways... Can anybody give me any hints (don''t say "look at msdn", please and C or C++ would be nice, not necessary though)?
Thx,
Steve
PS
Sorry for my awful english.