Minimum specifications to test on for Mobile Game Development?

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3 comments, last by khawk 2 years, 10 months ago

I'm new here, so hi everyone ?

I've been looking for demographics on the mobile industry (most popular phone model by country) for a very long time, but am having trouble finding any data.

I want to know which phone models are the most popular in every country, or all around the globe, so I can make sure my game is playable by at least most devices.

What is the minimum specs my game should be able to run on?

Thank you!

(Also, sorry if I'm not posting in the right forum category, wasn't sure which to choose for my question)

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SeeMeShine said:
sorry if I'm not posting in the right forum category

Your question is “what's the most profitable platform for my business to target” - so this is moved to the Business forum.

-- Tom Sloper -- sloperama.com

@Tom Sloper No, nothing to do with profit. I would like a game that most people around the world can play, so I want to know device demographics so most people can enjoy my game if they wish

This site has a sourced distribution of mobile operating systems worldwide: https://www.statista.com/statistics/272698/global-market-share-held-by-mobile-operating-systems-since-2009/

With Android ~72% of the distribution across the world, Google offers some relevant data on screen sizes and Vulkan/OpenGLES versions at https://developer.android.com/about/dashboards​.

This is also relevant, by manufacturer: https://www.counterpointresearch.com/global-smartphone-share/

Admin for GameDev.net.

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