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bullet-time programming

Started by kevingpo Dec 16, 2001 at 7:22 PM 0 replies 700+ views
Original Post
kevingpo
kevingpo
How can I implement a server variable such as: sv_timescale - .009995 to 4. 1 is default. Speed up or slow down the game. so I could get a bullet-time mode / john woo / matrix effect???
Fruny
Fruny
Cross post bad. Go there
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan

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