Skip to main content
GameDev.net gamedev.net
🔒 Locked 🎯 Unreal

Trailmarker [UE4 Marketplace]

Started by Morselbyte Dec 23, 2021 at 12:25 AM 0 replies 6.4k views
Original Post
Morselbyte
Morselbyte

I made a tool in Blueprint, Trailmarker. It's for placing markings on surfaces in Unreal Engine 4 and comes with a wide range of features and settings.

Features:

  • Project markings on landscapes, static or skeletal meshes.
  • Add markings to a decal or in your material through a material function.
  • Only capture when needed or told to.
  • Automatically release render targets from memory.
  • Features not used can be turned off to save performance.
  • Activated by player pawn, chosen classes, or actors that are inside customizable bounds.
  • Support motion and rotation.
  • Below surface and depth culling, hide actors from capture when they are below calculated surface level.
  • Save and Load to disk.


    UE4 Marketplace:
    https://www.unrealengine.com/marketplace/en-US/product/trailmarker
None

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.