I have terrain, it's generated in small patches so I am confused how I am suppose to manage it, note this is independent project, so I don't have requirements
Should I Merge them into one big buffer?
1- Add concat the vertex buffer to the end of the main buffer and fix the corresponding index buffer
2- Merge the Vertex buffer into the main buffer and recalculate the index buffer
I think this will be useful if I need to calculate it one time them save to file then render that file
3- Render each patch separately