Idea for horror aesthetic game:
I wanted it to be a Grand Theft Auto style large open world with the same mechanics. Like, being able to mess with the NPCs, steal cars, ECT... But, I wanted it to be horror based. Such as, some of the NPCs you see walking around are ghosts and skeletons. The jobs evolve around funeral homes, morgues, ECT. Taxis are driven by skeletons. Some of the vehicles are haunted a drive themselves. You'll be able to see ghost boats/ships out on the water. Almost all buildings/locations on the map are haunted, abandoned, or both.
I have so much written for this idea, but personally, I don't have the resources nor money to develope anything (prototype, 3D Imagery, Demos) for the idea. If any of you would like to hear the ideas, please let me know. I have so many written, that you could most likely take a few of the ideas and make multiple smaller games with the ideas. I'm sharing these ideas for others to use, since I can not use them myself.