Looking for a Unity Programmer for a Roguelike Deckbuilder

Started by
0 comments, last by gregoirski 9 months ago

We're an international indie team [10+ folks] who have been working on a deckbuilding roguelike with an Eastern European fantasy flavor for about a year.

Currently, the game is 2/3rds complete relative to our early access release goals. So, we're looking at a timeline of about 3 to 5 months before we push it to PC and Mac.

Right now, we'd like to bring on a programmer to primarily help us finish building and maintaining the battle module (cards, items and enemies) in Unity. We already have a lead programmer who's working full time on the project, so the amount of work we would need is in the part-time range (around 20 hours/week).

As we're about a month out from announcing the game, I'm happier to share the details offline, if you're interested about finding out more about this project.

And feel free to shoot me a message on here or on discord: gregoirski.

This topic is closed to new replies.

Advertisement