Original Post
I need to create some max scripts to create 2d content for a game. I want to extract the following information for each pixel of a rendered 3d model:
-alpha value
-z depth
-surface normal
-texture map coordinates
-material ID
Can this be done (reasonably easy)? How would I go about doing this? Anyone knows some tutorials or script examples that do this?
I''ll be happy with a RTFM answer (just make sure you mention the chapter
).