I am thinking of making a 2D game with almost realistic lighting. I have seen everyone say “Try Godot bc Unity is now asking for money”, but i kinda feel distrust in Godot. I have seen people saying me “don't use game engines”, and that is very prejudicial because i am not aiming for a small game, i am aiming for a huge project.
I also got my eye on Unreal Engine's Paper2D, but i have seen people saying it's crap and isn't recommended. Still, i only want feedback because i think realistic lighting is one of the aspects of Paper2D.
I haven't learned a single bit of programming or such, and i need help finding the best engine for starters, at least that works with shaders and such so i can get a hold on how it works.