Original Post
Hi guys, I''m kinda new to 3D programming. I made a nice terrain map using QUADS in a loop within Begin() but with a map of 256x256 tiles it lags a little, and it doesn''t even draw buildings yet. Am I supposed to only draw the tiles that are in the viewport ? Do I need a more efficient way to draw the tiles ? In any case, I used a cool random funtion and the maps look pretty awesome. Thanks.