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Quake 2 Source

Started by MENTAL Dec 22, 2001 at 2:24 PM 15 replies 650+ views
Original Post
MENTAL
MENTAL
I honestly think Mr Carmack has finally lost it. I can understand him releasing the Q1 engine as GLP (i.e. no one actually makes games with it anymore), but Quake 2!?! What''s next? Unreal Tournement? LithTech? Hell, by this rate Q3 should be open source next year. Ah well, at the end of the day i dont care if it all goes open source - it gives me more code to stea*$*AHEM&$* i mean use under the GLP license.
yb legal
yb legal
Actually its great that hes done this, it shows what a cool guy he is. Giving people access to engines ain't gonna harm anyone and will benefit the whole community.

goooooooo carmack!!!!!!!!!!

-------------------------
"diggity higly dubious!!"

Edited by - yb legal on December 22, 2001 3:41:51 PM
Twenty years from now you will be more disappointed by the things you didn't do than by the ones you did. So throw off the bowlines, Sail away from the safe harbour. Catch the trade winds in your sails. Explore. Dream. -Mark Twain
Hikeeba
Hikeeba
I have to admit, he''s pretty damn cool.

I figure the Q3 engine will be GPL''d in 2003.

I wanna'' ride on the pope mobile.
omegasyphon
omegasyphon
really, hmmm i wouldnt expect it till maybe 2004 at the earliest.
quake 2 was developed what 5 years ago and people still use quake3 engine.
SonShadowCat
SonShadowCat
carmack rules, q2 was a good game

may god bless carmack with many women and games ~.~

"Those who serve no purpose, have no purpose"
--------------------------------- "Those who serve no purpose, have no purpose."- SSC Oh the possibilities!!Edited By - SonShadowCat on Your Girlfriends Birthday
DarkMage139
DarkMage139
The Q2 source is a bit more organized than the Q1 source.

Time for some good old line-by-line debugging! God bless Carmack for his freaky coding style!

- DarkMage139
"Every man dies. Not every man really lives."
DarkMage139
Moe
Moe
It actually doesn''t surprise me, considering how old it is. Think about it - its nearing 2 generations older than current technology (quake 3 and Doom 3).

Moe''s site
KalvinB
KalvinB
The source for Quake 2 has been out for months. I've had it at The Rabbithole since June 27 this year (according to the file date).

-edit- just checked the zip file in the zip file and the date of the original source release was 3-28-1998. Looks like there have been some significant changes to the source included in the new file
-/edit-

I also have Quake 3 but from what I was told it's everything but the netcode. Not sure if there's anything else missing.

It's all in the Tricks section if you want to check it out. As with all other things it's both zipped and unzipped so you can browse and download as you like.

Ben





Edited by - KalvinB on December 22, 2001 10:46:50 PM
jellocaca
jellocaca
ermmmm.... where do u get the code?

p.s.: Steed is better!!!
"the sad thing about promit's sig is that it lacks intelligence, therefore artifice" - Jello di Caca"There is no flag that is large enough to hide the shame of americaca" -System of a Jello
gmcbay
gmcbay
The Quake 2 source is new..The ''old'' Quake2 source was just the game logic code, so people could make mods...

This code is the entire engine from start to finish. Of course, since it was released under the GPL you can''t use the code in your own game unless your game is fully GPL too (which means you have to release the source code).
Nurgle
Nurgle
Trust me, you don''t want to see the Quake 3 source...
After careful deliberation, I have come to the conclusion that Nazrix is not cool. I am sorry for any inconvienience my previous mistake may have caused. We now return you to the original programming
MENTAL
MENTAL
kalvin: Q3AGameSource_117.exe (1313kb)

that''s the mod source code, not the engine
zedzeek
zedzeek
>>It actually doesn''t surprise me, considering how old it is. Think about it - its nearing 2 generations older than current technology (quake 3 and Doom 3). <<

sure the renderer is BUT a render does not an engine make.


http://uk.geocities.com/sloppyturds/gotterdammerung.html

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