Original Post
Ok, which graphic API is better Direct X or Open Gl (just kidding)
Actually my question is this. I am currently learning C++ (from like 3 different books) and the one question that I am coming up with is with Conversion Constructors and Member Conversion Functions. What exactly are they used for. Ok, the books say to make an object of one type to another but what would you use that for? I know this is probably a very naive question, but it is something that I haven't found in any of my books. One example in my book converts a Xmas object to a DayOfYear object, this example really doesn't get across the idea. What am I missing?
Thanks
~Antion
Edited by - antion on December 23, 2001 2:17:42 AM
Edited by - antion on December 23, 2001 2:30:25 AM