I'm curious how indie developers view this.
I used to do most of my gaming on PC, but these days I spend all day at a desk for work. When I'm done, I usually don't want to spend another few hours sitting in the same chair. I still enjoy the same types of games: strategy, management, simulation, builders, roguelites, RPGs, and other systems-heavy games. I'd just rather play them from the couch, in bed, or while traveling.
The problem is that when I browse mobile stores, it feels like most of what I find is either:
More ads than gameplay
microtransaction slot machines
premium games with no way to try them first.
I don't mind paying for games. What I mind is paying before I know whether a game is for me. Steam largely solved this problem through refunds. Mobile stores don't seem to have the same culture around trying unknown premium games. A generous demo would make a huge difference for me. Give me the first chapter, the first campaign, or a couple of hours of gameplay. If I'm hooked, I'll happily pay. What happened to shareware?
The other thing I've been wondering about is how much effort mobile ports actually require for certain genres? Obviously not every game is an easy fit. If a game relies on mouse precision, keyboard shortcuts, complex UI, or significant redesign work, I can understand why a mobile version may not make financial sense.
But for many 2D indie games that already have controller support, especially those with relatively simple inputs, it seems like they're pretty close already. From the outside, it often feels like some of these games are an on-screen control overlay and a platform build target away from being perfectly playable on a tablet. Maybe the audience isn't large enough to justify even that amount of work?
Whenever I go looking for deeper premium games on mobile, it feels less like I'm choosing between hundreds of competitors and more like I'm struggling to find anything at all.
Am I overestimating how easy these ports are, or is this a market most indie developers simply don't see as worth pursuing? Is that sentiment grounded in reality? I’d think that a former PC gamer retired into office-workerhood would be a common life path, but am I really the odd man out? Or did I fall out with the times while everyone else just bought a Steamdeck?