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Started by Tjking Today at 3:04 AM 3 replies 25+ views
Original Post
Tjking
Tjking

KNIGHTFALL

Seeking Game Developers & Creative Team Members

KNIGHTFALL is a new original action RPG currently in the concept and pre-production stage. I’m looking to connect with talented game developers and creative professionals who are interested in helping build the project from the ground up.

The goal is to create a cinematic, story-driven fantasy RPG with a strong emphasis on exploration, melee combat, world-building, atmosphere, and character-driven storytelling.

THE CONCEPT

KNIGHTFALL takes place in a world shaped by a legendary catastrophe known as the Knightfall.

Long ago, the world was protected by powerful knights who defended the kingdoms from ancient threats. During an event that became known as Knightfall, the order was destroyed, kingdoms fell, and an ancient darkness was unleashed. Centuries later, the world has rebuilt itself, but the truth behind Knightfall has been forgotten.

Now, that darkness is beginning to return.

Players take control of one male protagonist, who begins the story living an ordinary life before his world is suddenly destroyed. As he journeys across the remains of the old kingdoms, he begins uncovering forgotten history, ancient civilizations, dangerous enemies, and the truth behind the original Knightfall.

THE EXPERIENCE

I want KNIGHTFALL to feel like a large-scale cinematic fantasy adventure, combining:

  • Third-person action combat

  • Exploration and environmental storytelling

  • Large interconnected environments

  • Ancient ruins and fallen kingdoms

  • Sword-based melee combat

  • Fantasy creatures and powerful enemies

  • Cinematic cutscenes

  • Character-driven storytelling

  • Ancient magic and mythology

  • Boss encounters

  • A deep, mysterious world to explore

The protagonist will have a defined identity, personality, history, and character arc rather than being a blank customizable character.

THE WORLD

The world of KNIGHTFALL is built around the aftermath of a civilization that collapsed centuries ago.

Players will encounter abandoned castles, forgotten cities, dangerous forests, ancient temples, underground ruins, villages, battlefields, and locations that reveal pieces of the world's history.

The environment itself should feel like part of the story.

Instead of simply telling players what happened, I want them to discover the history of Knightfall through the world around them.

WHAT I'M LOOKING FOR

I'm currently interested in connecting with developers and artists who would like to collaborate on the project, including:

Programming

  • Gameplay programmers

  • Combat programmers

  • AI programmers

  • Systems programmers

  • Technical programmers

Art

  • 3D character artists

  • Environment artists

  • Concept artists

  • Character designers

  • Animators

  • VFX artists

  • UI/UX artists

Game Development

  • Level designers

  • Game designers

  • Technical designers

  • World builders

  • Cinematic designers

Audio

  • Sound designers

  • Music composers

  • Voice/audio professionals

Writing

  • Narrative designers

  • Dialogue writers

  • Lore/world-building writers

DEVELOPMENT GOAL

I don't want to simply create another fantasy game.

I want KNIGHTFALL to have its own identity, mythology, visual style, combat system, characters, and world.

The project is currently being developed at the concept/pre-production level, which means this is an opportunity for interested developers to help shape the game early rather than joining an already-established production.

I'm especially interested in people who enjoy RPGs, action games, fantasy worlds, cinematic storytelling, and building original game universes.

ABOUT THE PROJECT

Title: KNIGHTFALL
Genre: Action RPG
Perspective: Third-person
Playable Characters: One male protagonist
Development Stage: Concept / Pre-production
Focus: Story, combat, exploration, world-building, and cinematic presentation
Developer: Trialside Games

I'm looking to build a serious development team around the project and establish the game's core direction, technology, art pipeline, gameplay systems, and production roadmap.

If you're a developer, artist, designer, writer, composer, or other game-development professional interested in working on an original fantasy RPG, I'd love to hear from you.

If KNIGHTFALL sounds like something you'd want to help build, please reach out with your role, experience, portfolio/reel, and what you would be interested in contributing.

Alberth
Alberth

Professionals do this work as a means to pay their bills. How do you expect them to do that when they work in your project?

Tjking
Tjking

Alberth wrote:

Professionals do this work as a means to pay their bills. How do you expect them to do that when they work in your project?

I am securing funding for the game so whoever wants to join the production they will be paid. I am in talks with investors now, this is a paid production.

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