Original Post
i''m still working with dos programming , and i don''t wanna change to win32 untill i master it .
i made several games with bgi @ 640*480*16 colors , but these limits are annoying me , also i can feel that bgi is not the one for games (it is kinda slow , i don''t feel that any animation is smooth) , i wonder back in those days , how did they make things like prehistoric 1 and 2 , so i decided to make up my own library , but i faced a lot of problems , the first one is how to use int 10 with ax=4F05(CPU VIDEO MEMORY CONTROL) , VESA standards and so on ......
so i am asking for help , if there is anybody who made a svga library , i would b gratefull if he helps me . all i hope to reach is 800*600*265 or 800*600*65335
thanks for help .
...Xeee