Original Post
hi,
i''m pretty new to directx and have a problem with the mouse. i sucessfully created a mouse object and it even runs pretty well. when i move the mouse slowly, my displayed mouse coordinates are ok. BUT: whenever i start to move it faster (to be exact: i move it "normal fast") the counter looses mickeys - or pixels.
i tried both ways - relative and absolute coordinates - without success.
i''m using dx 6.1 and a ms intellimouse optical.
thanks,
raynale