Original Post
Hey,
We are looking for advanced c++ programmers for the new game ''SiC''. This is not a HL mod, or any kind of mod, for that matter.
We are working to combine several gaming engines:
Quake II, Crystal Space, 3Dgamestudio
Into one diverse, and powerful gaming engine.
We have 2 C++ programmers at the moment, but neither have experience with gaming engines. We need a lead C++ programmer who has had experience in the area, but if you are just plain out a kick ass programmer, we need you regardless of experience.
Pay is a possibility, after completion of the game, and based on return.
Alright, here are the details on the game:
SiC is a game based in space. With many planets (terrain and polygon integrated maps, much like Tribes2)...
Primarily, SiC is a MMORPG, but with other play types incorperated in the mix. Unlike most RPG game, SiC is first person, and real time combat. Making it also a FPS.
Additionally, players can modify areas they control, fortify them, and wait for the enemies to arrive... or set up auto defense mechanisms... in this game, your land is your power.. and losing it, could devistate your social status and position. This factor also mixes strategy into the game.
Inspired by the flexibility of GTA 3, we will try to leave the game as limitless as we can, integrating things as "optional" .. to give the worlds the ability to grow, but not forcing them to.
Every 200 people that enter the game, a planet forms.. with about 50 plots of land.
This game is truely a power struggle, but with so many complexities that absolute power can be obtained, but not held for long at all.
Additional infomation for the game will be up at its (broke ass) home site, http://www.XibitSoft.com/ (be patient, we are working on it).
Thanks for your time, please email me if you are interested.
vmadman@hotmail.com
I may forget that I even made this post
Also, feel free to ask any questions (via email), I will get back to them as soon as I can.
Again, Thanks for Your time,
-Luke Chavers
Xibit Software Group