Original Post
I seem to be experiencing a problem when I set more than 2 mesh to to wire frame:
The problem is that all of my meshes render without a problem until I select 3 or more meshes with the mouse. However, once three or more meshes are wire frame the rendering is totally screwed until I unselect one of the meshes. The program is coded to change of selected objects to wire frame if the cursor was over top.
My code is drawing various object using different methods. However, when I try turning off some of the unselectatble objects suck as the backgound the problem still exists but seems to require four or more meshes to be selected before it occurs.
I can''t seem to replicate the problem in REF mode, but it is difficult since the background seems to disapear (Probably a bug).
Anyone have any idea at all? Is there a hardware limit with the pipeline?
Thanks
if FAILED( pd3dDevice->SetRenderState(D3DRS_FILLMODE,D3DFILL_WIREFRAME) ){
return E_FAIL;
}
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