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ZDConverter

Started by zerodevider Jan 6, 2002 at 7:11 PM 1 replies 600+ views
Original Post
zerodevider
zerodevider
Iam proud to present you ZDConverter. With this small program you will save a lot of time. Now you dont need dont need to think how to load 3D models in your program. ZDConverter ideal for make demos, 3D apps, games and more. You just need to select 3ds or obj or ase file and select Export from PopUp menu. ZDConverter will make all hard work for you. You will get ready-to-include OpenGL code. It can be use in C, Delphi, Java, another programming language wich support OpenGL. BMP and TGA can be used as textures. www.zerodevider.netfirms.com
ANSI2000
ANSI2000
I tried your application...

I downloaded a random 3ds file from a site that provides free meshes... The texture dont seem to appear on the object...
Also the camera looks to be zoomed to close to the object
And the object is in a constant rotation...

I guess the displaying of the object depends onhow it was last left in the rendering package... But you should allow a person to view it rotate and scale it independantly....
geekd
geekd
I went to your page. It does not work on Linux with Mozilla, Netscape or Konqueror.

Since you only provide navigation throught that flash thing, I cannot get anywhere.

Sorry. I wanted to check out your program, but oh well.

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