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Bitmap Problems

Started by giant Jan 7, 2002 at 7:58 AM 0 replies 150+ views
Original Post
giant
giant
Hi. Following a post here before Christmas about loading and displaying bitmaps, it was reccommended that I use dxutil and its functions. I have tried to use this but still can''t get it to work, and it is driving me crazy. It is something to do with the return type being different than a direct draw surface. I hate asking this, but could someone who knows what they are doing, (unlike me) please post a code fragment, of the declaring, initilising and use of the variables and functions needed to do this. I am using DirectX 7, and want to load 265 colour bitmaps of varying sizes. Thanks a Lot. Giant "Only two things are infinite, the universe and human stupidity, and I''m not sure about the former." --Albert Einstein
dachande
dachande
http://www.aeon-software.com/resources.html

An excellent and highly recommended set of tutorials for Direct Draw can be found here in the Game Programming Genesis series under "Tutorials".

G''luck,

Dachande

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