Original Post
I''m having a wierd problem with the debugger. If i hit Go I expect the program will run as if running the exe directly, except within the debugger environment. This has always happened before, but now, ever since I formatted, reinstalled Win2K, and installed Asus'' drivers for my card instead of the Nvidia ref drivers, every time I hit Go it breaks at the first OpenGL call, ChoosePixelFormat(), and gives me the dissassembly of that. I don''t want to step through all that, I did it for about 2 mins straight without getting to the end of that call, I just want it to run through once. I''ve tried every setting in the config menus but still nothing. Does ANYONE ANYWHERE know how to disable that?
Yes I''ve tried stepping over and stepping out of and running to cursor, but same thing. Every time I hit that function I get it dissassembled.
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- outRider -