Original Post
Hey, I''ve got some problems with SPEED with the latest addition to my game, weapons. I''ve got a linked list with all the collision areas on the map, and a linked list with the bullets from my weapons.
Well, I want to shoot a hellofalot of bullets, and make them stop when they hit solid. This isn''t really fast because I have to iterate through the whole list of bullets and for every bullet iterate through the list of collision areas while checking if it''s inside the rect - does ANYONE have any magic tricks to make this faster? Check my page for a screenshot of the game if it would help: www.lordmaz.150m.com (bottom of the projects page)