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Ok.... so... C++

Started by chaos996 Jan 16, 2002 at 11:53 AM 10 replies 450+ views
Original Post
chaos996
chaos996
So, C++ is the best for game programming... but I got C++ with Visual Studio, but that makes like DOS apps. Do I use a different compiler or what? - Yohan -
Yohan -
Fruny
Fruny
No. When you create a new project, you should get a choice of application type. If you want a ''pure'' windows application, choose "Win32 Application" as opposed to "Win32 console application".

Of course you''ll then have to learn the idiosyncrasies of Windows programming (as opposed to ''just'' C++ programming).
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan
Prosper/LOADED
Prosper/LOADED
No, you don''t have to change your compiler. When you create your project, just select a "Win32 application" instead of a "console based application".

Sounds logical, doesn''t it ?
Fruny
Fruny
quote:
Original post by Prosper/LOADED
Doh! Fruny''s faster than me! :p


Encore trop lent, Petit Scarabée. Il te reste beaucoup de choses à apprendre.

"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan
GBGames
GBGames
And he''s foreigner than you too!

-------------------------GBGames' Blog: An Indie Game Developer's Somewhat Interesting ThoughtsStaff Reviewer for Game Tunnel
Cirdan
Cirdan
if you created your project already and want to change it goto Project->Settings... (Alt+F7)->Linker->EditBox on the bottom and search for "/subsystem:console", change it to "/subsystem:windows"!

Xelius
Xelius
Il a écrit en français, mais pour quoi?

Edited by - xelius on January 16, 2002 1:25:36 PM
-------------------"Pointer?" -Anonymous-=Xelius=-
superpig
superpig
Je ne sais pas, il n'y a pas un raison. Je pense qu'il est fou. Mais ca ne fait rien.

Superpig
- saving pigs from untimely fates
- sleeps in a ham-mock at www.thebinaryrefinery.cjb.net

Edited by - superpig on January 16, 2002 1:33:35 PM
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
Fruny
Fruny
quote:
Original post by superpig
Je ne sais pas, il n''y a pas un raison. Je pense qu''il est fou. Mais ca ne fait rien.



I _AM_ crazy, and proud of it. Real life is waaaaay too boring to be taken seriously.
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan
Xelius
Xelius
Eh bien. Maintenent, nous devons parler seulement l''Asm. ;-)


-------------------
"Pointer?????"
-Anonymous

-=Xelius=-
-------------------"Pointer?" -Anonymous-=Xelius=-

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