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phong shading example
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There is a phong shading extension. I don''t know whether the GF3 supports it or not, but I know that the GF2 doesn''t.
Death of one is a tragedy, death of a million is just a statistic.
Death of one is a tragedy, death of a million is just a statistic.
About the extension, it was never implemented by the ARB. I asked this question in the forum before. It basically is glShadeModel(GL_PHONG) and you need to add the extension file. It didn''t work on my card or any of my friends cards. Just to let you know.
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