Original Post
i''m having some trouble putting a texture map on a sphere which i have created using the code from chapter 2 of the red book (http://fly.srk.fer.hr/~unreal/theredbook/chapter02.html), the sphere in question is the one at the end of chapter created using a isohedron and subdividing the triangles to a certain depth, but i have no idea how to get a texture map onto it.
any suggestions?
thanks