Original Post
Just tried the MD2 class wrapper that there has just been a tutorial on. I had to modify 1 bit to get it to work - the max function doesn''t work in C++ builder unless you cast the short to int. However when the animation run it won''t render frame 34,45,72..... on the model provided and different frames on other models. I am assuming there is some evil at work here where a VC++ type is of different size than a BCB type. Any other ideas (or does anyone else have the same problems?)
Neil
WHATCHA GONNA DO WHEN THE LARGEST ARMS IN THE WORLD RUN WILD ON YOU?!?!