Original Post
Hi,
Does anybody knows where can I find algoritms or C code for sorted linear lists, nets, or anything that can keep items sorted?
The problem is this:
In an Isometric game, all the objects should be allways sorted so they can be rendered back to front. (Using 2D card only, no 3D fuinctions). I have programmed a 2D sorted net but would like to see if I someone has a sorted list with better performance. I suppose 3D programmers have something like this as they have to render front to back to reduce the rendering areas.
Thank you
Guimo