Original Post
I''m planning on writing the complete design for a game engine, and then simply releasing the design under the GNU document licence. If it turns out to be an interesting excersise, I might do more. Who knows.
Anyway, is there any interest in a project like this? It would solely be an effort in design. I''m not interested in implementing the design at all (although anyone who wanted to probably could), I simply think it would be of considerable value to have such available to those who wanted to create a game.
I just think that a lot of people put out a lot of fluff about how to write games in these forums, but when it comes to the crunch, they''re not prepared to share some class diagrams/structure charts/whatever: To protect their own corporate interests. Although such behaviour is understandable, it must also be highly annoying.
I''m aware that with out implementing the design, additional issues which were never previously considered can start to come into effect: however, I still believe the exercise is valid; even if it only provides a starting point, having something to look at must be useful to those who aren''t certain about their own design ideas (I''m also open to suggestion on how to avoid this problem).
Just thoughts. Anyone interested in such a plan?