Original Post
Could someone please refresh my memory on how to do the collision detection for two bodies defined by the rect structure. I remeber it being really clean looking something like:
RECT body1, body2
Body1.left=100;
Body1.top=100;
.
.
.etc define bodies
if (Body1||Body2) ... something like this but can''t remeber or find on internet
Thanks.
Rob
PS. I just remember it looked very clean and did not involve: if ((Body1.left>Body2.left)&&(Body1.right ..etc