Skip to main content
gamedev.net
🔒 Locked

Universal windows font??

Started by MrFreeze Apr 9, 2002 at 7:42 PM 2 replies 500+ views
Original Post
MrFreeze
MrFreeze
Hi, I am wondering what kind of font I should be using in my window application so that every computer in this world can display it correctly and in the same way. I am programming on Japanese computers using alphabetical fonts (but specifically for Japanese computers) and when I try to run the application on European systems, I get oversized fonts, and all my layout looks different. What font should I use? (name, size) or what font is commonly used/supported?? Thanks, Marc Edited: Also when I create a new dialog, what language should I choose?? (neutral, neutral (Default), neutral (sys. Default), ...). And what influence does this choice have ? (obviously it's independent from the chosen font) [edited by - MrFreeze on April 9, 2002 8:47:41 PM]
ELS1
ELS1
Times New Roman
MrFreeze
MrFreeze
Times New Roman?
But when I choose it for my dialogs, they don''t look like "standard dialogs"...
lackluster
lackluster
I thought it was sans serif

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.