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GL4Java & Native Threads

Started by welshgaz Apr 10, 2002 at 4:52 AM 0 replies 700+ views
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welshgaz
welshgaz
Hi all At the present I am running a java binding to openGL called JSparrow. The problem is we are useing an SGI and as JSparrow doesn''t supports Native Threads my game is running on 1 processor instead of using the full 6. This has to be done (apparently) using Native Threads. Does anyone know if GL4Java supports native threads or if you have had a similar problem and fixed this? All answers very much appreciated Garreth
University of Bristol student doing a Masters in Computer Science
GKW
GKW
Try posting on the gl4java user list, the two main developers are pretty good about getting back to you.

OpenGL, for Java Technologies

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