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Visual C++ IDE

Started by anekin Apr 11, 2002 at 12:00 AM 3 replies 900+ views
Original Post
anekin
anekin
Well, I''m starting using opengl apis, but I want to know if possible to use the parameter info option that it exists in Visual C++ when calling any built-in function or function I have created in my application. Because sometimes I don''t remember all the parameters that some opengl functions need and the parameter info option would be great to me.
------------------------------I prefer to be the worst of the best than the best of the worst------------------------------
BaShildy
BaShildy
When using VC++ you should almost always be able to see the parameters of an already defined function whether it be a library call or your own. If for some reason you cannot, make sure to delete your browse info files (.ncb, .opt, .plg) and rebuild your project. To see all the members of a structure or class (intellisense) however is not fully working. Wholetomato sells a tool for Visual C++ that improves it so that it works much more often.

www.wholetomato.com

One of the best purchases I ever made :/

- Kevin "BaShildy" King
Game Programmer: DigiPen
www.mpogd.com
Kevin "BaShildy" KingGame Programmer: DigiPenwww.mpogd.com
Tylon
Tylon
Yeah, Visual Assist is the program made by wholetomato, and it not only improves intellisense, it adds a whole load of other features too
pieman
pieman
You could also try adding the OpenGL header files ("gl.h", etc) to you project in DevStudio - that tends to encourage IntelliSense to do its job.


Iain Hutchison
Programmer, Silicon Dreams
The views expressed here are my own, not those of my employer.
Iain HutchisonProgrammer, Silicon DreamsThe views expressed here are my own, not those of my employer.
anekin
anekin
Thank you. I will take note of your advices..
------------------------------I prefer to be the worst of the best than the best of the worst------------------------------

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