Original Post
i have been playing a few flight and combat simulators lately and i would like to make my own. one thing i need to know before i begin is how they have such Huge maps! i have been messing around with a few different engines and when i make the ground to big i usually get very low FPS in game, but the size compared to most flight sims is rather small. if anyone knows of any techniques that i can use to make a large world for a flight simulator please post a reply :D
thank you!