Original Post
Hello everybody,
I´m totally new to OpenGL and just wanted to ask you if it is technically possible to create as beautifully rendered bitmaps as programs like 3DS Max, Maya or Cinema4D are able to create - I mean just by using the standard OpenGL API ? When I look at the output results of NeHe´s OpenGL lessons for example there is a big difference (antialiasing, soft shadows etc.) to output results created by the above mentioned programs. I´m just wondering if I could create such very good looking bitmaps by programming them myself using OpenGL. I don´t want to get any realtime output for games or something like that. My idea is to develop my own little 3D App which is able to create high resolution bitmaps from an OpenGL scene I create (using textures, light, shadows, maybe own particle engine etc.)
I hope you understand my question - unfortunately my English is not that brilliant...
I´m just wondering if it is possible to get hi-res - let´s say photo-realistic - pictures just by the means of OpenGL.
Thanx for your answers in advance.
Marco.
[edited by - marcotronic on April 12, 2002 4:21:33 PM]
[edited by - marcotronic on April 12, 2002 5:33:59 PM]