Original Post
I am inquring to whether or not someone has extracted the code for detecting all the video settings used for Full screen grpahics. As in all the examples that are presented in DirectX 8 or 8.1 examples that come with the SDK, which displayes the current video cards, and all the available video modes and color depth available.
If there a simple way to convert the current code from d3dapp.cpp, to use for my own means that would be appreciated also.