Original Post
Hi I know there is a section on books on this site but I would rather the community''s opinion.
Ok I need to teach myself 3D programming with DirectX, but I need a book which will take me from beginner to advance. It needs to have lots of examples and also it needs to explain why stuff happens. I hate books which just tell you to do something without explaning why u need to. Could you recommend one hopefully Direct3D 8 but doesn''t bother me that much.
Also I would like an assembly book. I know a little but I want one which will teach me basics & teach me optimizeation as well.
ok thanx guys
WizHarD