Original Post
I was thinking about making a game much like Battle Bots, but on the computer. U would build your bot and then fight them against other peoples..... I was wondering if anyone has ever thought on the dynamic of a situation? I am having a hard time coming up with the designed method... in other words, cant figure how to design them... Thinking about making them out of many thousand maybe 10,000 pre-defined units, each with thier own function.... maybee even user-definable ''blocks''..... user defined blocks would be hard to do though because they would be hard to regulate....
Thanx ahead...
looking forward to some replys
Tazzel3d - Zach Dwiel