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map loading

Started by cerberus07 Apr 23, 2002 at 2:57 AM 0 replies 250+ views
Original Post
cerberus07
cerberus07
I downloaded a tutorial from www.gametutorials.com and he used a map file that just contained a list of vertices. His function read the file, counted the vertices and then created polygons with each set of three vertices. The EXE that came with his tutorial worked fine but when i used the function with the way NeHe creates the OpenGL window it compiled fine but the program crashed when i ran it. Is there anyone that i can send my code to who could possibly tell me what i did wrong or could anyone download the tutorial at www.gametutorials.com on Camera World Collision and try to use his map loading code and tell me where i went wrong? Thanks.
Sander
Sander
I''m not planning to go through your code, but NeHe has a map loading and displaying tutorial which works fine. Read that and compare it to your Camera World Collide code.

- An eye for an eye will make the world go blind -

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