Original Post
Hi, i know this has been asked many time, and I have done a search, but thought I''d understand the answers more if they related to my situation. I''ve made a camera class that works fine, even the rotating it fine how it should. But how do you make the camera move (or the scene if u want) in the direction your facing. I warn you I''m not very good with this vector stuff yet! Another thing: I saw a eg that centres the mouse pos, then get the new pos, to make a vector to go in the direction (gametutorials.com), but I''m using DX input, so thats not quite the same since it (in my program) add and subtracts to a variable. Just thought I''d say. If you need any of the code just say, but its all basic stuff at the moment.
Thx,
-J