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Xbox Developer Kits ???

Started by Fifthcore Mar 11, 2000 at 5:21 PM 8 replies 900+ views
Original Post
Fifthcore
Fifthcore
Does anybody know if the Xbox developer kits are out by the way www.xbox.com is know up
www.ivgdb.com Internet Videogame Database
Bully
Bully
Don''t mean to be rude. And I could be quite wrong. But if this is the new micrsoft machine we are talking about. I belive the operating system is based on windows. So direct-x is your best bet. Of cause you would need to understand the machines architecture first.

-David
" The fastest code is the code you don't call "
Spiff
Spiff
I don't think MS and their co-developers on the X-box project has come that far yet, they haven't as far as I know even decided what x86 processor to use. But it will be using a light OS based on the Win2000 kernel and DirectX.

============================
Daniel Netz, Sentinel Design
"I'm not stupid, I'm from Sweden" - Unknown

Edited by - Spiff on 3/13/00 2:26:15 AM
============================Daniel Netz, Sentinel Design"I'm not stupid, I'm from Sweden" - Unknown
SiCrane
SiCrane
Here''s a blurb from the X-box press release:
quote:

Familiar tools such as the Microsoft® DirectX® API will inspire movie-quality rendering, enhanced Internet gaming, and superior audio in future-generation games. X-Box will catapult gameplay quality to new heights....

Combining the power of PC technology with the accessibility of its cutting-edge DirectX development tools, Microsoft is providing game developers with a maximum-performance creative medium to deliver better games.

Mr_Black
Mr_Black
As far as I am aware the OS platform is Win2000 as has already been stated, using the DirectX 8 API.
Myopic Rhino
Myopic Rhino
From what I was told at the GDC, the X-Box will use an Intel processor, video card co-produced by Microsoft and nVidia, will use an OS built on the Win2K core (so it won''t be Win2K exactly, but a stripped down version), and use DirectX. So, as far as developer kits go, I''m not sure that you''re going to need one.
Josh Neta
Josh Neta
If you''re really serious about developing for the Xbox then it was suggested (on the Dxdev mailing list) that you join the Dx8 beta (if you haven''t already), and mail xbox@microsoft.com for details about a development kit.

One thing that should be noted is that MS probably won''t be allowing much (if any) amature development for this machine. They''re going to be charging licensing fees for just about everything.

Josh
jamesH
jamesH
>MS probably won''t be allowing much (if any) amateur development for this machine. They''re going to be charging licensing fees for just about everything.

That sounds bad. If this is true, then it is same as "closed" platform of Playstation and Nintendo. i.e., Japanese discriminatory style.

I believe anybody should be allowed for development, and publication should be decided based only on its product.
Not based on developers'' past.

James
ziplux
ziplux
What would stop a DirectX programmer from writing DirectX programs for the X-Box without a dev kit? Doesn''t seem like it would be too hard...

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