Original Post
Hi all!
I''ve developed a small demo game which works fine but the progress has slowed to a crawl mainly because of the difficulty to insert proper level data into the application.
At first I tried to disregard these problems and wrote my model/level converters in Java as small hacks, but that has proven to be inefficient and unscaleable. So I am now faced with the task of writing a more full featured level editor.
This is a problem because I am no good at Win32 or MFC programming.
Should I consider doing this in another language, like VB och perhaps C# or just invest the time to learn the W32API properly and do it that way. Are you guys (gals?) experiencing the same problem?